Ghostbusters: Frozen empire
Sony pictures entertainment Ghostbusters: Frozen empire.
The Third Floor worked on the postvis.
My credits:
Postvis animation, FX, roto/prep and comp.
Software used:
Maya & after effects
Life on our planet
Netflix nature documentary series Life on our Planet.
ILM worked on the VFX for Life on our Planet.
My credits:
Over nearly 2 years, there has been a wide variety of creature animation Heavy, light, biped, quadruped, swimming and more. Shots often were worked on by multiple artists, so I have noted in the video what stage I was involved in each shot with Final/polished being worked from the ground up.
Software used:
Maya
The Creator
Credited shots have not yet been released, but they should be soon.
For now, enjoy the official trailer.
20th Century Studios The creator.
ILM worked on the VFX for The Creator.
My credits:
Working on The Creator, I have animated characters, vehicles, objects, cameras and applied a lot of 3D roto animation.
Software used:
Maya
Napoleon
Credited shots have not yet been released, but they should be soon.
For now, enjoy the official trailer.
Sony pictures Napoleon.
ILM worked on the VFX for Napoleon.
My credits:
Working on Napoleon, I have done creature and character animation to be used in crowed battle. The anime is based on Mocap which did require cleanup and animation for interactions and weight.
Software used:
Maya
Loki Season 2
Credited shots have not yet been released, but they should be soon.
For now, enjoy the official trailer.
Disney+ Loki season 2.
ILM worked on the VFX for Loki season 2.
My credits:
Working on Loki, I have animated the ferris wheel and camera to the CG environment. In addition, I have layout mocap bg characters and object animation on spots.
Software used:
Maya
Willow Season 1
Disney+ Willow season 1.
ILM worked on the VFX for Willow season 1.
My credits:
Working on Willow, I have done creature and character animation and lip-sync.
Software used:
Maya
Doctor Who special (Revolution of the Daleks)
BBC series Doctor Who special.
DNEG TV worked on the VFX for Doctor Who special.
My credits:
I have done creature animation and lots of tentacle work interacting with solid and moving features in the plates. Additionally, object and vehicle animation and minor camera animations for full CG shots
Software used:
Maya
The Wheel of Time season 1
Amazone Prime series The wheel of time season 1.
CineSite worked on the VFX for The wheel of time season 1.
My credits:
Working on The wheel of time, I have worked with mo-cap animation to populate the scenes with crowd animation. making adjustments to ensure contacts and specific actions required for the story.
Software used:
Maya
Doctor Who season 12
BBC series Doctor Who season12.
DNEG TV worked on the VFX for Doctor Who season 12.
My credits:
I have done creature animation on the Skithra drones and Chagaska, worked with Mocap on Dregs and cyberman and have animated vehicles. In addition I also done some layout work and camera animations.
Software used:
Maya
Death in Paradise season 9
BBC series Death in Paradise season 9.
DNEG TV worked on the VFX for Death in Paradise season 9.
My credits:
I have done creature/character animation on Harry the lizard.
Software used:
Maya
The New Pope
HBO series The new pope.
DNEG TV worked on the VFX for The new pope.
My credits:
I have done creature animation, object animation and making a big library of Mocap based animation for crowd.
Software used:
Maya
The Dark Crystal: Age of resistance
Netflix series The dark crystal Age of resistance.
DNEG TV worked on the VFX for The dark crystal age of resistance.
My credits:
I have done a great deal of animation. Mainly creature animation, but also object, FX and vehicle animation.
Software used:
Maya
Chernobyl
HBO/Sky miniseries Chernobyl
DNEG TV worked on the VFX for Chernobyl.
My credits:
I have done vehicle animation for Chernobyl. Helicopters, cars and vans.
Software used:
Maya
Doctor Who season 11
BBC series Doctor Who season 11
DNEG TV worked on the VFX for Doctor Who season 11.
My credits:
I have done animation for Doctor Who. Moths animation cycles and variation paths.
Software used:
Maya
Hanna season 1
Amazon series Hanna season 1
DNEG TV worked on the VFX for Hanna season 1.
My credits:
I have done vehicle animation for Hanna. Helicopters and airplanes.
Software used:
Maya
Krypton season 1
DC series Krypton season 1
DNEG TV worked on the VFX for Krypton season 1.
My credits:
I have done vehicle animation for Krypton. This was my first animation task at DNEG TV as an official animator
Software used:
Maya
Black Panther
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Marvel Black Panther.
DNEG worked on the VFX.
My credits:
I've done a little bit of animation for Black Panther outside office hours. My main responsibility was still matchmove supervisor.
Software used:
Maya, 3dequalizer
Substance
A short 3D animation drama film about a man that's been driven insane by the loss of his wife.
The film was a team project and an experiment to discover how style influences the production time for a 3D animation film.
My credits:
My main task, while boing this as a team, was character animation. I've done both styles. The entire UV layout of the set is a credit for me and, however, I didn't produce or directed the film, I've storyboard the entire film, drawn and previs and I've done the editing.